![]() ![]() When you also consider the very short length of the game and the fact that it ends completely unresolved (sequels were planned, but never happened), it's a little bit bittersweet to finish it off and feel like, "that's it?". The limited number of them you learn makes all obstacles quite easy to overcome. Every puzzle is solved by using the correct musical draft. You can't pick up items and have no inventory. The game provides assistance to help you, but if you are musically inclined then you can play on a higher difficulty in which you have to figure them out by ear.īy having such a unique gameplay system, which I must say is integrated very well, the game also inherits some limitations. You must go through the game and discover these drafts, which are slightly randomised with each playthrough. For example, one of the first drafts you learn in the game is "open", which you can use for mundane purposes like opening locked doors, or more magical experimentation like opening the sky. Instead of having a typical adventure game verb list (use, get, talk to), you must learn short musical phrases which will have different actions. One of the more enchanting aspects of the game is the unique interface. It's a surprisingly well realised world despite the very small focus. You play as Bobbin Threadbare, a teenage boy from the mysterious Guild of Weavers who use musical "drafts" to affect the world around them. Each Guild has it's own focus, whether it be around nature or industry. It's a fantasy story set in a seemingly distant future, where humanity has split into Guilds that tend to remain separated from each other. It follows a design philosophy where the player can't be killed through doing the wrong thing, and the game prevents you from making mistakes that would render things unwinnable. I would describe this as the first "traditional" LucasArts adventure game although they had released several before, Loom is the first one that feels like it really belongs. I recently decided to revisit an old point-&-click adventure classic, Loom (1990). ![]() The old /r/patientgamers Essential Games List Please use flair to display what games you’re currently playing, not a punch line, username, tag, URL, or signature. New, mobile-friendly spoilers can be posted using the following formatting: Want to play online in a dead gaming community? We expect you to know these rules before making a post. Please click here to see our current rules. We no longer maintain our posting rules in Old Reddit. Join our Discord Join our Steam Group Follow us on Twitter Posting Rules Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases. A gaming sub free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. ![]()
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